NOCD.SI: Difference between revisions

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150 bytes added ,  21 December 2019
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== Details ==
== Details ==
When LEGO Island starts up, it checks for <code>Lego\Scripts\Isle\ISLE.SI</code> anywhere it can. If it cannot find it, it plays the Smacker video in NOCD.SI and then exits immediately after.
When LEGO Island starts up, it checks for <code>Lego\Scripts\Isle\ISLE.SI</code> anywhere it can (usually its current working directory, or for [[LEGO Island Versions|v1.1]], the <code>hdpath</code>, or <code>cdpath</code> values in the registry). If it cannot find it, it plays the Smacker video in NOCD.SI and then exits immediately after.


If it ''does'' find <code>ISLE.SI</code>, it will continue launching as normal, even if other Interleaf files are missing. If none of the other Interleaf files are present, the game will softlock as it fails to find the LEGO opening animation and Information Center files.
If it ''does'' find <code>ISLE.SI</code>, it will continue launching as normal, even if other Interleaf files are missing. If none of the other Interleaf files are present, the game will softlock as it fails to find the LEGO opening animation and Information Center files.

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