Direct3D Retained Mode: Difference between revisions

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(Created page with "'''Direct3D Retained Mode''' (also known as '''D3DRM''') was a seldom-used graphics API that was part of early versions of {{Wikipedia|Direct3D}}. Its counterpart is Direct3D...")
 
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LEGO Island requires Direct3D Retained Mode to play. For instructions on restoring it on recent versions of Windows, see [[Compatibility Issues#D3DRM.DLL was not found]]
LEGO Island requires Direct3D Retained Mode to play. For instructions on restoring it on recent versions of Windows, see [[Compatibility Issues#D3DRM.DLL was not found]]
== 2001 Version ==
The last known build of D3DRM.DLL was released with Windows XP in 2001. This build is recommended for its improvements over the 1997 build on the LEGO Island disc, including the following:
* PDB debug symbols are available
* Better dgVoodoo compatibility
* Wine compatibility (Wine's D3DRM.DLL implementation is incomplete and older D3DRM versions don't work)


== Downloads ==
== Downloads ==
* Download newest version: [[File:D3DRM.ZIP]]
* [[File:D3DRM.ZIP]] - 2001 build of D3DRM released alongside Windows XP, the most recent build known to exist
* [https://msdl.microsoft.com/download/symbols/d3drm.pdb/3B7D82D31/d3drm.pdb Debug symbols (PDB)]
* [https://msdl.microsoft.com/download/symbols/d3drm.pdb/3B7D82D31/d3drm.pdb Debug symbols (PDB)]
* [[File:DirectX_3D_Graphics_Programming_Bible.pdf]], a book from the D3DRM era that documents most of its API
* [[File:DirectX_3D_Graphics_Programming_Bible.pdf]], a book from the D3DRM era that documents most of its API

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