Glitches: Difference between revisions

8 bytes removed ,  22 December 2019
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== Minor ==
== Minor ==
=== Race glitch ===
=== Race glitch ===
'''Description:''' Races can be glitched by exploiting a bug in the jetski race. Leaving a jetski race just before the race starts appears to set a global variable that the race has started, causing interesting behavior if you then try to enter the racecar race or jetski race again:
'''Description:''' Races can be glitched by exploiting a bug in the jetski race. Leaving a jetski race just before the race starts appears to set a global variable that leads to interesting behavior if you then try to enter the racecar race or jetski race again:
* If you enter the racecar race in this state, you'll be able to move during the opening sequence (the other racers taunting you and the countdown). You're able to drive all the way to the exit door (which is invisible as its checkpoint hasn't been reached yet - it can be triggered by driving into it) but you're prevented from going through it. You can also clip between the racers (similar to [[#Clipping past the roadblock|Clipping past the roadblock]]) to start the race early, but the game appears to detect this and jumps the other racers forward giving you no real lead over them in the race.
* If you enter the racecar race in this state, you'll be able to move during the opening sequence (the other racers taunting you and the countdown). You can drive backwards all the way to the exit door (which is invisible as its checkpoint hasn't been reached yet - it can be triggered by driving into it) but you're prevented from going through it. You can also clip between the racers (similar to [[#Clipping past the roadblock|Clipping past the roadblock]]) to start the race early, but the game appears to detect this and jumps the other racers forward giving you no actual lead over them in the race.
* Upon re-entering the jetski race, it will start immediately after the transition (i.e. there will be no countdown where you're unable to move).
* Upon re-entering the jetski race, it will start immediately after the transition (i.e. there will be no countdown where you're unable to move).


'''Steps to recreate:''' In the jetski race, leave the race just before the race actually starts (after the second horn sound). The timing for this is not particularly precise so it's not hard to do. If you've triggered the glitch correctly, you'll hear a boat engine sound very briefly during the transition exiting the race. The game is now in a glitched state and you can enter either the racecar or jetski race to experience either of the above. Entering a race will return the game to normal, the state is not persistent.
'''Steps to recreate:''' In the jetski race, leave the race just before the race actually starts (after the second horn sound). The timing for this is not particularly precise so it's not hard to do. If you've triggered the glitch correctly, you'll hear a boat engine sound very briefly during the transition exiting the race. The game is now in a glitched state and you can enter either the racecar or jetski race to experience either of the above. Entering a race will return the game to normal, the state is not persistent.


'''Inadvertent Usefulness:''' Little, if any. While it ''technically'' saves time allowing you to skip the intros of both races, the setup takes too long to be useful. Also, as mentioned earlier, it can't even be used to gain a lead over opponents in either race. There may be a setup where this glitch could help save a few seconds somewhere, but it hasn't been found and doesn't seem likely.
'''Inadvertent Usefulness:''' Little, if any. While it ''technically'' shortens race time allowing you to skip the intros of both races, the setup takes too long to be useful. Also, as mentioned earlier, it can't even be used to gain a lead over opponents in either race. There may be a setup where this glitch could help save a few seconds somewhere, but it hasn't been found and doesn't seem likely.


== Major ==
== Major ==