Interleaf File: Difference between revisions

→‎Extra string: fixed INFOHAT belonging to PTATCAM and actor name not being the key
(Add more extra strings)
(→‎Extra string: fixed INFOHAT belonging to PTATCAM and actor name not being the key)
 
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! colspan="4" | Animations
! colspan="4" | Animations
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| <code>PTATCAM</code> || Point object to camera (used on the isle so that actors look at the player) || HEAD || <code>PTATCAM:HEAD</code>
| <code>PTATCAM</code> || Point given objects to camera (used on the isle so that actors look at the player) || Name of the ROIs || <code>PTATCAM:HEAD;INFOHAT</code>
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! colspan="4" | Dialogs
! colspan="4" | Dialogs
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| <code>''Actor Name''</code> || Attaches a phoneme (face animation) or sound to the actor  || Any valid actor name || <code>brickstr</code>
| ''Actor Name'' || Attaches a phoneme (face animation) or sound to the actor (has no key and is then the only content) || Any valid actor name || <code>brickstr</code>
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! colspan="4" | Path actors
! colspan="4" | Path actors
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|-
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| <code>Triggers_Source</code> ||  ||  || <code>Triggers_Source:\\Lego\\Scripts\\Race\\CarRaceR</code>
| <code>Triggers_Source</code> ||  ||  || <code>Triggers_Source:\\Lego\\Scripts\\Race\\CarRaceR</code>
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| <code>INFOHAT</code> ||  ||  || <code>INFOHAT</code>
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| <code>Must_Succeed</code> ||  ||  || <code>Must_Succeed</code>
| <code>Must_Succeed</code> ||  ||  || <code>Must_Succeed</code>
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